Corrupted Kingdoms
CORRUPTED KINGDOMS a seaside tale of horror, heart & havoc
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Where it happens

The World

Sanctuary Bay is a small coastal town with a resort, a college, a night street and a great many doors nobody talks about. Beyond it lie the mountains, the moor, and the demesnes — whole worlds behind doors that should not open.

4
Daily phases
8
Factions
5
Demesnes
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Four phases, no clock

The day doesn't run on hours. It moves through four named phases, and the town rearranges itself around them — who's out, what's open, and what's willing to be seen.

Prime
Early. The town at its most ordinary. But ordinary doesn't mean safe...
Dayshine
Everything is open, everyone is out, and every eye is on you.
Gloaming
The shops shut, the bar fills, and all the hidden things come out to play.
Tenebrous
Night. Some doors only exist in the moonlight, and some of them are starting to open...

Who's pulling

Eight factions are tracked in the codex, and several more move through the story without ever filing paperwork.

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© 2026 Corrupted Kingdoms. In development. 18+.
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